About Me

A picture of myself in front of my bookshelf.

My name is Sam, and I’m a Melbourne-based game developer and (occasional) aspiring author. I worked for Infinity Plus Two as a Software Engineer (starting as a Junior Software Engineer) on their Gems of War team from May 2021 to December 2023. I graduated from Swinburne University in December 2020, completing the Bachelor of Games and Interactivity / Bachelor of Computer Science (Majoring in Games Development) double degree, with a Minor in Creative Writing.

As a game developer, I enjoy programming gameplay behaviour and systems. I am particularly passionate about game AI and tutorials and would enjoy getting to specialise in designing and programming them. My games portfolio includes 7 Unity games, 1 Twine game, three tabletop games, 1 pervasive game, and a bunch of fan Yu-Gi-Oh! cards. Gems of War is available here, while all of my student and personal projects are available on my itch.io page. I also have all of my custom Yu-Gi-Oh! cards listed on my ArtStation profile, with design notes on each of them.

As an author, I am an avid fan of fantasy, and work on my own writing and worldbuilding projects in my spare time when I have the time and energy. I have written a few short stories (mostly via university assignments), one of which, Raindrops, has been published through Swinburne’s Other Terrain Journal.